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Resisting the urge to explore off the beaten path can be a herculean task sometimes, due to how beautiful your surroundings are.
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Draugen is a very contained experience, and you should treat it as such. There’s almost nothing to see off the main path, and I spent a lot of time slowly scouring every location in hopes of uncovering additional clues or hidden secrets, to no avail.īut if you stick to the linear path the game sets for you, you’ll continuously come across new areas to explore and items that will spark a new conversation with Lissie. But even if you go exploring in the areas that are already open to you, you won’t find anything of interest. However, the game is very linear, and if you try to go somewhere it still doesn’t want to you, you’ll find a lot of locked doors and gates. The environment in Draugen is very inviting, and you’d want to explore it as soon as you can.
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However, you are free to go almost anywhere you want from the very beginning, though you might not want to. You always know where you need to go, and if you don’t, Lissie will make sure you do. Of course, you don’t wander about aimlessly. When you’re not talking with Lissie, you are wandering around the fishermen village, stopping only to read notes and draw in your notebook. Her dialogue is expertly written and acted, which makes her the best part of Draugen by far. She’s a great character that evolves in an interesting way throughout the game, and still has something new to say. Luckily, talking with Lissie is always enjoyable. It would have been better to let the player do the detective work, but the game is more interested in Edward and Alice’s relationship than it is with allowing you to solve a mystery. Lissie is also the one doing most of the mental work, connecting fragments of information you already discovered together. Everything you can interact with prompt a conversation between Edward and Alice, about the village, the people who used to live there, or Edward’s sister. While sometimes she will literally point you towards an important location or item, most of Lissie’s guidance is done through dialogue. She’s free-spirited, curious and brave – qualities Edward is scared to show, which means a lot of the times she’s the one pushing and guiding the player forward. Lissie isn’t your typical AI companion: She feels and often acts as a separate entity from the player, exploring on her own, shouting when she spots something cool and generally being her own person.
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While the story is lacking in substance, it is full to the brim with dialogue, specifically with Lisse, your companion. The story ends up feeling like a teaser for a much larger narrative we’ll probably never get to experience. Instead, the game continues to hint something unsettling is going on right around the corner, just to end with a feeble twist and doesn’t pay off in any significant way. It’s still good, with the right amount of tension and discovery, but I was expecting more elements of psychological and existential horror. Unfortunately, Draugen doesn’t do anything interesting with its story.
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At some point, you start doubting whether the stuff happening on screen is really happening, or is it all in Edward’s head. It’s not that he’s a liar, just that he isn’t all there. You see, Edward is what you’d call an “unreliable narrator,” meaning his version of the truth isn’t, well, all that reliable. It’s a cool side story that helps drive the game along, but the main story is all about Edward himself. The game doesn’t hand you anything on a silver platter, but if you make sure to interact with everything you can, you’ll figure out what’s going on or as much of it as the game lets on.īut the mystery of the disappearing Norwegian fishermen isn’t why we’re here.
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I say “leisurely stroll” because Draugen doesn’t require any effort on your part to uncover clues or put them together into a coherent narrative. What unfolds is not so much of an investigation, as it is a leisurely stroll in the most picturesque location the world, peppered with moments of dread and suspense, with a hint of something supernatural going on behind the scenes. When they reach the shore, they discover the place to be completely abandoned and set out to find out what has happened, and how Edward’s sister ties into all of it. The game starts with Edward, accompanied by a young woman named Alice (Lissie for short), rowing a fishing boat down a fjord towards a quaint village right on the water. In Draugen, you play as Edward Charles Harden, an American traveling to Norway in search of his sister Elizabeth.